Post by Marion on Jan 23, 2016 6:41:16 GMT -5
Player: Nexives
Contact: PM
Intentions:
Background
Name: Marion le Fey
Race: Human
Species: Human
Age: 59
Tier: 4
Social
Place of Birth: Redundant
Allegiances: Those that benefit/interest her most
Aspirations: Horde as many valuable, rare and powerful artifacts as she can
Make The Blue Moon a success
Remain off the grid
Nicknames: Wench, Harlot, Fool, Hag
Titles: The Everywhere and Nowhere Witch
The Mistress of Doors
Blight's Harlot
Lady of Curiosities
Relatives: - Probably
Significant Other: - Unlikely
Mental
Personality: If there was ever anyone who was a competitor for the position of the embodiment of greed, it would be the materialistic Marion. Be it trinkets that sparkle or artifacts that can disintegrate those who come into contact, her desire to… procure such items hasn’t diminished in all her years. She can be professional, dignified, garish, uncouth, calculating, cold and manipulative, all whenever it suits her most. Her sharp, silver tongue has always proven to be a double edged sword, causing as much trouble as avoiding. Some whisper of her having a tender side, but such things are of legend and can be found in the fiction section of her shop.
Likes: All that glitters and gold, magical artifacts, rarities, reliable and trustworthy customers, playing the mastermind, being one step ahead, wordplay, various alcoholic drinks, the occasional cigarette, tarts, tea, mandarins
Dislikes: Certain smart arsed Hats, people stealing from her, people trying to rip her off, people who undervalue her wares, apples, mushroom stew, toads.
Strengths: Being in the trade has given Marion a keen eye on distinguishing cheap knockoffs of various items, along with having ample knowledge in a variety of fields. From caring for flora, to revealing the nature behind enchantments, most that is necessary to maintaining her business. She also isn’t one to buckle under intimidation or flinch from attacks of both the verbal and physical nature due to the constant heckling she’s known her life from her cursed name.
Weaknesses: Marion’s insatiable desire for treasures could and has gotten her into many dangerous situations, but has never dulled. It will always be her biggest flaw never saying “that’s enough”. She also has an unusual phobia of toads. Nobody seems to understand why except her Hat, which she has somehow coerced into keeping his big mouth shut. She will refuse to touch them and try to be as far away from one that’s out of its cage (usually screaming and/or crying for help). Marion doesn’t appear to have any problems with frogs though.
Physical
Major Details: Salmon coloured hair, milky complexion, warm yellow eyes, hodge podge of blue, purple and grey.
Appearance: Standing at 5’8” with a slim build, Marion’s appearance could be summed up as being… different… brave perhaps. Fair milky skin, beyond shoulder length salmon hair and alluring, warm yellow eyes. Marion wears her notorious demon hat, Alastor, always when going out, but may hang him up now and then when at the shop, showing off her single untamable ahoge defying gravity. Wearing a sleeveless navy blue coat with a large white puffy short fur collar, a plum coloured singlet with a small sangria corset over the top, loosely tied together. Dark grey gloves reaching from her elbows to her fingers, her index and middle fingers being exposed from the last joint, light blue cuffs at her elbows and a maroon diamond emblazoning above the gloves above her wrists.
A pair of blue belts with gold buckles, one overlapping the other rest around her waist, along with a thin plum sarong covering only her right leg slightly with very tattered ends. Black short shorts are under the fabric, with dark grey boots starting just under knee height, starting with a blue fold at the top and 3 light blue straps with silver buckles under it. Marion also wears a plum choker with a maroon jewel attached with a copper chain, has a single silver stud nose piercing, maroon lipstick with heavy dark grey eyeliner and dark eye shadow.
On Marion’s back is the brand of her family. A featureless, human shaped figure, cradling a ankh with stylized skeletal wings. This brand will always be seen on the top-most article of clothing Marion wears but will be somewhat transparent. Marion can alter the colour of the brand.
Natural Abilities: Marion has the physical prowess of a healthy young womam.
Natural Traits: None
Strengths: Marion has the strength, speed and stamina of a normal, healthy woman in her 20s. Her magical proficiency makes her more resilient than the average human, and more resistant to injury and illness
Weaknesses: Marion has all standard weaknesses of a normal human and needs sustenance to survive.
Magical
Specializations:
- Tier 1: Sealing – Written (Broad) proficiency: 4
A versatile type of magic that Marion uses. From creating her keys, to the security of her shop.
- Tier 2: Alchemy – Material
Marion specializes in potion and poison brewing
- Tier 3: Necrosis – Mental (Narrow) proficiency: 4.5
The magic of decay. Withering away organic matter, eventually leading to death if magic is sustained or irreversible damage is dealt.
- Tier 4: Conjuring – Physical (Narrow) proficiency: 4.5
Marion can create doors on any surface, typically made out of the material of said surface, by snapping her fingers.
Visual Display: Marion’s seals appear to be etched into whatever surface they’ve been written on, but when deactivated leave no lasting marks.
Special Abilities: I – Levitation
II – Telekinesis
III – Familiar (Item)
IV - Psychometry
Bonus Special Abilities: 0 – Immune to Poison & Disease
II – Immune to Telepathy
IV - Healing
Unique Abilities: None
Strengths: Marion’s key use for alchemy is brewing potions and poisons. Her sealing magic is very reliable and flexible, as both a key and security. Her Necrosis magic can be messy, but is very handy at keeping brigands at bay.
Weaknesses: Marion’s abilities mostly complement her work. She isn’t much of a fighter and usually wants to get out of them ASAP with as little effort as possible. Her Necrosis magic would be greatly reduced in potency against someone with immunity to poisons and disease.
Inventory
Mundane: Cigarettes, Knife, blank Blue Moon silver keys, writing quill
Magical: Familiar Hat: Alastor – A supposed demon occupying a hat. Sealing magic was used to create a pocket dimension to store items inside.
Master Key – A Key to The Blue Moon attuned to Marion’s soul. Allows her to access her shop from any door with a keyhole, along with bringing “guests”.
History
There aren’t many who can share insight into the life of Marion besides gleaming the already known. A peculiar witch, possessing less then appealing magic which doesn’t seem to have any redeeming qualities. Owner of the traveling magic shop, “The Blue Moon”, Marion has been called many things over the years. “The Mistress of Doors” and “Lady of Curiosities” being the nicer names. “Blight’s Harlot” even elicits a chuckle out of Marion at how droll and yet catchy it is. But many rumors refer to her as “The Everywhere and Nowhere Witch”.
Some have said that she is the envoy of death and decay gods. Others believe that she was tainted by sinister magic. Some even think that she’s a sleeper agent, awaiting orders. The theories behind the wayward witch span from the plausible to the ridiculous, stopping at every station in-between. The only consistency is her fabled “cursed” name of Le Fey.
The family of Le Fey is quite old, spanning generations far into the past. Once a proud and powerful household, has since fallen into obscurity. Many assume they have since changed their names to escape their sinful past. During the World War, members of the Le Fey clan capitalized on the chaos to run a number of smuggling rings, slave drives and illegally supplying weapons to the warfront. The parties involved have since been arrested and prosecuted, but the scars that remain are still weeping. They lost their connections, wealth and status. A sad, decrypt husk of its former self, even now being punished by society.
Regardless of Marion not having any involvement in such acts, it doesn’t save her from incurring the “wrath” of the people. On the odd day she may meet with some confrontation usually rather uncreative actions to try to get a rise out of her. Frosty attitudes are the most common.
She has grown accustomed to such a lifestyle, remaining as determined to bring about the shop’s success, regardless of such trials the errs her family have caused. The select few who have seen inside her shop are chosen by Marion herself. One would need to meet her criteria to even have a chance of getting a key.
1. The Client has means suitable to afford wares.
2. The Client will not reveal their involvement with Marion.
3. The Client will not tamper with their key.
4. The Client has proven themselves to be trusted.
But if Marion is intrigued by a potential in some way, some of the requirements can be overlooked.
Familiar
Name: Alastor
Race: Spirit
Species: Item Familiar
Tier: 1
Appearance: Alastor is a cotton witch hat. He has a stitch going down the centre of his "body", which divides his colours. On the right, he is navy blue with a silvery lining. The left he is grey with a milky blue lining. On the outer the grey side he has 2 gold rings piercing him.
He has a zig zagged brass zipper going horizontally, which acts as his mouth, inside is a orange and brown striped ribbon, that emulates his tongue. There are 2 orange circles evenly spaced from the stitches above the zipper, that behave like a pair of eyes.
The point of the hat slumps downwards and ends with a zigzagged tip that has a chain and gemstone attached in the shape of a 4 pointed star.
Natural Abilities: Protects from sunlight
Natural Traits: None
Specializations: Shared
Special Abilities: Hypnosis, Alternate Sense - Magic Sensory
Bonus Special Abilities: Levitation, Telepathy
Unique Abilities: Serves as Marion's pocket dimension to store items.
Strengths: He shares Marion's strength
Weaknesses: He's a hat
Magical Items: None
Contact: PM
Intentions:
Background
Name: Marion le Fey
Race: Human
Species: Human
Age: 59
Tier: 4
Social
Place of Birth: Redundant
Allegiances: Those that benefit/interest her most
Aspirations: Horde as many valuable, rare and powerful artifacts as she can
Make The Blue Moon a success
Remain off the grid
Nicknames: Wench, Harlot, Fool, Hag
Titles: The Everywhere and Nowhere Witch
The Mistress of Doors
Blight's Harlot
Lady of Curiosities
Relatives: - Probably
Significant Other: - Unlikely
Mental
Personality: If there was ever anyone who was a competitor for the position of the embodiment of greed, it would be the materialistic Marion. Be it trinkets that sparkle or artifacts that can disintegrate those who come into contact, her desire to… procure such items hasn’t diminished in all her years. She can be professional, dignified, garish, uncouth, calculating, cold and manipulative, all whenever it suits her most. Her sharp, silver tongue has always proven to be a double edged sword, causing as much trouble as avoiding. Some whisper of her having a tender side, but such things are of legend and can be found in the fiction section of her shop.
Likes: All that glitters and gold, magical artifacts, rarities, reliable and trustworthy customers, playing the mastermind, being one step ahead, wordplay, various alcoholic drinks, the occasional cigarette, tarts, tea, mandarins
Dislikes: Certain smart arsed Hats, people stealing from her, people trying to rip her off, people who undervalue her wares, apples, mushroom stew, toads.
Strengths: Being in the trade has given Marion a keen eye on distinguishing cheap knockoffs of various items, along with having ample knowledge in a variety of fields. From caring for flora, to revealing the nature behind enchantments, most that is necessary to maintaining her business. She also isn’t one to buckle under intimidation or flinch from attacks of both the verbal and physical nature due to the constant heckling she’s known her life from her cursed name.
Weaknesses: Marion’s insatiable desire for treasures could and has gotten her into many dangerous situations, but has never dulled. It will always be her biggest flaw never saying “that’s enough”. She also has an unusual phobia of toads. Nobody seems to understand why except her Hat, which she has somehow coerced into keeping his big mouth shut. She will refuse to touch them and try to be as far away from one that’s out of its cage (usually screaming and/or crying for help). Marion doesn’t appear to have any problems with frogs though.
Physical
Major Details: Salmon coloured hair, milky complexion, warm yellow eyes, hodge podge of blue, purple and grey.
Appearance: Standing at 5’8” with a slim build, Marion’s appearance could be summed up as being… different… brave perhaps. Fair milky skin, beyond shoulder length salmon hair and alluring, warm yellow eyes. Marion wears her notorious demon hat, Alastor, always when going out, but may hang him up now and then when at the shop, showing off her single untamable ahoge defying gravity. Wearing a sleeveless navy blue coat with a large white puffy short fur collar, a plum coloured singlet with a small sangria corset over the top, loosely tied together. Dark grey gloves reaching from her elbows to her fingers, her index and middle fingers being exposed from the last joint, light blue cuffs at her elbows and a maroon diamond emblazoning above the gloves above her wrists.
A pair of blue belts with gold buckles, one overlapping the other rest around her waist, along with a thin plum sarong covering only her right leg slightly with very tattered ends. Black short shorts are under the fabric, with dark grey boots starting just under knee height, starting with a blue fold at the top and 3 light blue straps with silver buckles under it. Marion also wears a plum choker with a maroon jewel attached with a copper chain, has a single silver stud nose piercing, maroon lipstick with heavy dark grey eyeliner and dark eye shadow.
On Marion’s back is the brand of her family. A featureless, human shaped figure, cradling a ankh with stylized skeletal wings. This brand will always be seen on the top-most article of clothing Marion wears but will be somewhat transparent. Marion can alter the colour of the brand.
Natural Abilities: Marion has the physical prowess of a healthy young womam.
Natural Traits: None
Strengths: Marion has the strength, speed and stamina of a normal, healthy woman in her 20s. Her magical proficiency makes her more resilient than the average human, and more resistant to injury and illness
Weaknesses: Marion has all standard weaknesses of a normal human and needs sustenance to survive.
Magical
Specializations:
- Tier 1: Sealing – Written (Broad) proficiency: 4
A versatile type of magic that Marion uses. From creating her keys, to the security of her shop.
- Tier 2: Alchemy – Material
Marion specializes in potion and poison brewing
- Tier 3: Necrosis – Mental (Narrow) proficiency: 4.5
The magic of decay. Withering away organic matter, eventually leading to death if magic is sustained or irreversible damage is dealt.
- Tier 4: Conjuring – Physical (Narrow) proficiency: 4.5
Marion can create doors on any surface, typically made out of the material of said surface, by snapping her fingers.
Visual Display: Marion’s seals appear to be etched into whatever surface they’ve been written on, but when deactivated leave no lasting marks.
Special Abilities: I – Levitation
II – Telekinesis
III – Familiar (Item)
IV - Psychometry
Bonus Special Abilities: 0 – Immune to Poison & Disease
II – Immune to Telepathy
IV - Healing
Unique Abilities: None
Strengths: Marion’s key use for alchemy is brewing potions and poisons. Her sealing magic is very reliable and flexible, as both a key and security. Her Necrosis magic can be messy, but is very handy at keeping brigands at bay.
Weaknesses: Marion’s abilities mostly complement her work. She isn’t much of a fighter and usually wants to get out of them ASAP with as little effort as possible. Her Necrosis magic would be greatly reduced in potency against someone with immunity to poisons and disease.
Inventory
Mundane: Cigarettes, Knife, blank Blue Moon silver keys, writing quill
Magical: Familiar Hat: Alastor – A supposed demon occupying a hat. Sealing magic was used to create a pocket dimension to store items inside.
Master Key – A Key to The Blue Moon attuned to Marion’s soul. Allows her to access her shop from any door with a keyhole, along with bringing “guests”.
History
There aren’t many who can share insight into the life of Marion besides gleaming the already known. A peculiar witch, possessing less then appealing magic which doesn’t seem to have any redeeming qualities. Owner of the traveling magic shop, “The Blue Moon”, Marion has been called many things over the years. “The Mistress of Doors” and “Lady of Curiosities” being the nicer names. “Blight’s Harlot” even elicits a chuckle out of Marion at how droll and yet catchy it is. But many rumors refer to her as “The Everywhere and Nowhere Witch”.
Some have said that she is the envoy of death and decay gods. Others believe that she was tainted by sinister magic. Some even think that she’s a sleeper agent, awaiting orders. The theories behind the wayward witch span from the plausible to the ridiculous, stopping at every station in-between. The only consistency is her fabled “cursed” name of Le Fey.
The family of Le Fey is quite old, spanning generations far into the past. Once a proud and powerful household, has since fallen into obscurity. Many assume they have since changed their names to escape their sinful past. During the World War, members of the Le Fey clan capitalized on the chaos to run a number of smuggling rings, slave drives and illegally supplying weapons to the warfront. The parties involved have since been arrested and prosecuted, but the scars that remain are still weeping. They lost their connections, wealth and status. A sad, decrypt husk of its former self, even now being punished by society.
Regardless of Marion not having any involvement in such acts, it doesn’t save her from incurring the “wrath” of the people. On the odd day she may meet with some confrontation usually rather uncreative actions to try to get a rise out of her. Frosty attitudes are the most common.
She has grown accustomed to such a lifestyle, remaining as determined to bring about the shop’s success, regardless of such trials the errs her family have caused. The select few who have seen inside her shop are chosen by Marion herself. One would need to meet her criteria to even have a chance of getting a key.
1. The Client has means suitable to afford wares.
2. The Client will not reveal their involvement with Marion.
3. The Client will not tamper with their key.
4. The Client has proven themselves to be trusted.
But if Marion is intrigued by a potential in some way, some of the requirements can be overlooked.
Familiar
Name: Alastor
Race: Spirit
Species: Item Familiar
Tier: 1
Appearance: Alastor is a cotton witch hat. He has a stitch going down the centre of his "body", which divides his colours. On the right, he is navy blue with a silvery lining. The left he is grey with a milky blue lining. On the outer the grey side he has 2 gold rings piercing him.
He has a zig zagged brass zipper going horizontally, which acts as his mouth, inside is a orange and brown striped ribbon, that emulates his tongue. There are 2 orange circles evenly spaced from the stitches above the zipper, that behave like a pair of eyes.
The point of the hat slumps downwards and ends with a zigzagged tip that has a chain and gemstone attached in the shape of a 4 pointed star.
Natural Abilities: Protects from sunlight
Natural Traits: None
Specializations: Shared
Special Abilities: Hypnosis, Alternate Sense - Magic Sensory
Bonus Special Abilities: Levitation, Telepathy
Unique Abilities: Serves as Marion's pocket dimension to store items.
Strengths: He shares Marion's strength
Weaknesses: He's a hat
Magical Items: None